SYSTEM MANUAL

Welcome to the Distributed Localization Orchestra.

Discord for Special Support

What is Dublio?

Dublio transforms game localization from a chore into a 'Distributed Orchestra'. Users can access games, teams, and projects. You can request games not on the list.

Teams & Starting Projects

Ekip Kurma & Drive

Anyone can create a free team. However, linking Google Drive is mandatory to start a project. Teams without projects won't appear on the public list.

Yetkilendirme

To start a project, send a request from the 'Contents' page. Admins review and approve. Managers must assign members in the 'Studio'. Members without permissions cannot edit.

1. Curation Workshop (The Core)

The heart of the project. The curator records gameplay and uploads it. Google Colab (T4 GPU) extracts text and timestamps automatically.

Critical WarningNever close the Colab page while running! It may take 4-5 hours.
1

On the Curation Canvas, place text blocks on the timeline, assign characters, and classify audio files (SFX, Voiced, Unvoiced).

2

Your mission: Place all text/audio blocks on the canvas and assign voice actors to characters.

2. Translation Workshop

Managers distribute texts to translators (like Minecraft inventory). Translators work with reference video and audio.

Topluluk Gücü

If the pink 'Support' button is active, you can get suggestions from the community. Trolls can be banned.

3. Dubbing & Mixing

Dublaj

Voice actors get notifications for assigned characters. They record while watching the reference video.

Miksaj & DAW

Mixers can bulk download audio, process in their DAW (Audition, etc.), and bulk upload. System auto-matches if filenames are unchanged.

4. Art & Font (Optional)

Editors modify in-game textures or signs. Textures with text are marked and translated versions uploaded. Font support is also managed here.

5. Quality Control (QC)

Dublio's quality standard. The QC officer reviews everything. Faulty work is reported back to the respective workshop. They can also package and test the mod in-game.

After QC approval, it goes to Admin approval. Approved projects are released in 3 modes (Dub+Text, Dub Only, Text Only).